TRF’s Twelve Days of Christmas: Day 3, Planetvores

On the Third Day of Christmas
My GM gave to me,
Three planetvores,
Two orks choppin’,
And dread Cthulhu dreaming ‘neath the sea.

A creature opening it's maw to devour a planet

We’ve been big fans of The Strange here at TRF for a good long while. It’s simple, player-facing style of play makes it easy to run, while its setting allows for limitless opportunities to jump from one genre to another with breakneck speed. It’s a great way to get your fantasy, sci-fi and horror fixes all in one night, with the same character sheet. Our first campaign for this finished recording almost a year and a half ago and is scheduled for release in the spring. But for Christmas this year, you can expect a special treat from your favorite crew of homicidal Estate operatives.

What you won’t be getting, hopefully, is a visit from one of these enormous entities defined by their insatiable appetite for destruction. This answer from The Strange as to why we have yet to find signs of intelligent life among the stars makes for a terrific existential threat. Why haven’t we heard from ET yet you might ask: because a Planetvore ate him when his neighbor turned on their worlds first quantum computer.

We’ve only faced one of these so far: it drove one agent more than a little mad, not that anyone noticed. We’ll be sure to poke a few more with a stick before too long, for science.

TRF’s Twelve Days of Christmas

Aser is a visually impaired attorney and assistive technology instructor that started playing RPGs shortly before the podcast's founding. He ran our games of The Strange and Night's Black Agents, and is an advocate for accessibility in gaming. His gaming interests tend towards mythos horror, investigation, espionage, and military role-playing games.

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