Interview with Phil Vecchione about Hydro Hackers

We sat down with Phil Vecchione from Encoded Designs and Misdirected Mark to talk about his new PbtA game, Hydro Hacker Operatives. In this hydropunk game, you work to build your neighborhood and steal water to make sure everyone has what they need to survive. You can get the Ashcan version on DriveThruRPG now, and look for the kickstarter in 2019!

Other links from the show:
Official Authority Twitter Account
Local 666 Twitter Account

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Herald: Fistful of Dholes pt 1

In this pulpy take on Cthulhu, three unlikely heroes take on a job from J. Edgar Hoover involving some mysterious deaths at the waterfront.
GM: Megan
Players: Aser, Matt, and Mike.
System: Herald: Lovecraft and Tesla (Savage Worlds)
Thanks to Ravendesk Games for providing us with this scenario and rulebook to play!
Music by Kevin MacLeod, “Hot Swing.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Dark Heresy, What Could Possibly Go Wrong? 8: Revelations

At the end of our first season of Dark Heresy, the warband finds that sometimes there are forces you just can’t defeat.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Dark Heresy, What Could Possibly Go Wrong? 7: The Warp

As they head home in triumph, the warband finds that sometimes chaos finds you.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Dark Heresy, What Could Possible Go Wrong? 6: Slaanesh-y Business

As the warband confronts a much more powerful threat then anticipated, they come into possession of new weapons that might come in handy.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Dark Heresy, What Could Possible Go Wrong? 5: Getting in is Easy

The warband arrives on Lukius and tries to infiltrate a potential source of heresy.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Travesty in Space 2: Die Harderer in Space

As things start going wrong on their salvage operation, our group of misfits struggle to even accomplish the basics, like work together.
GM: Mike
Players: Aser, Matt, and Megan.
System: Fate Core
Music by Kevin MacLeod, “Phantom from Space.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Travesty in Space 1: Die Harderer

A crew of unscrupulous scavengers happens upon a prize that might just be too good to be true, which of course, it is.

GM: Mike
Players: Aser, Matt, and Megan.
System: Fate Core

Music by Kevin MacLeod, “Phantom from Space.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Wrath and Glory: Blessing Unheralded

A warband arrives on a shrine world to recover a colleague from a local asylum when they stumble on yet another plot by worshipers of Chaos.

GM: Megan
Players: Aser, Jack, and Mike D.
System: Warhammer 40k: Wrath and Glory

Episode edited by Joshua Wright

Music by Kevin MacLeod, “Killers.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/

Cypher System: Infinity Shift

 

Revisiting a theme from TRF’s very first episode, we take you to a lightly manned USAF base where nothing exciting ever happens. Then some switches are flipped and all hell breaks loose, or is it more than just one?

GM: Aser
Players: Dustin, Jack, Megan, Mike, and Millie.
System: Cypher System

Episode edited by Joshua Wright

 Music by Kevin MacLeod, “Private Reflections.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/ 

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