Into the Pitiless Void 4: I Wish It Was Just Heretics…

There is definitely something wrong on this planet. Unfortunately, it’s contagious.

GM: Aser
Players: Jonn, Megan, Mike D and Rob.
System: Warhammer 40k: Wrath and Glory

Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, John, Jonn, LordTentacle, Nyssa, Patrick, Slacker Initiative, Stuart, Terryann, and Tom.

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License 
 
For more information visit The Redacted Files. To help support us, check out our Patreon. You can also find us on Discord!


Interview: Hyper Light Drifter RPG from Metal Weave Games

We chat with Andreas Walters of Metal Weave Games about his latest Kickstarter project, an RPG based on the gorgeous game Hyper Light Drifter! The starter box for this game, as well as an art book are kickstarting now!

Sorry about the choppy audio!

Kickstarter
Playtest Rules
Metal Weave Games
Twitter
MWG Discord


Interview: The Fate Accessibility Toolkit with Elsa, Phil, and Zeph

Aser and Megan are joined by Elsa Sjunneson-Henry, Philippe Menard, and Zeph, creators of The Fate Accessibility Toolkit. Join us as we chat about how an able-bodied person can use the toolkit, why it was created, and how much guide dogs love popcorn.

Interview with Elsa: 0:00:48

Interview with Philippe and Zeph: 0:26:03

You can find Elsa on Twitter @snarkbat, or through her website

Philippe can be found on critical-hits.com.

Zeph can also be found on Spooky Church

The Fate Accessibility Toolkit is available from Itch.io and DriveThruRPG

Note: Aser and Megan contributed to the Fate Accessibility Toolkit. 


Into the Pitiless Void 3: Oh, Grow Up!

The warband make it to the surface, where they encounter survivors of a penal legion. After convincing those loyal to the emperor of their identities, they learn that something else is at work here than simple treason.

GM: Aser
Players: Jonn, Megan, Mike D and Rob.
System: Warhammer 40k: Wrath and Glory

Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, John, Jonn, LordTentacle, Nyssa, Patrick, Slacker Initiative, Stuart, Terryann, and Tom.

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License 

To help support us, check out our Patreon. You can also find us on Discord!

The Redacted Files Network September 2019 Schedule

Greetings from the other side of Gen Con. We are back and better than ever. Well, we’re back at least with a ton of cool things to announce just as soon as we get our ducks in a row. So, without further stalling, here’s our schedule.

Continue reading The Redacted Files Network September 2019 Schedule

Into the Pitiless Void 2: We Found the Pirates

The warband arrive in the first system they plan to return to the Emperor’s Light. Unfortunately, their main gun gets jammed….by a ship….full of Eldar corsairs.

GM: Aser
Players: Jonn, Megan, Mike D and Rob.
System: Warhammer 40k: Wrath and Glory

Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, John, Jonn, LordTentacle, Nyssa, Patrick, Slacker Initiative, Stuart, Terryann, and Tom.

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License 

Into the Perilous Void 1: There Used to be a Wall Here

An unlikely collection of heretics, an Eldar and the most cheerful Rogue Trader you’ll ever meet are brought together to return lost worlds to the Emperor’s light. But first, they’ll just have to survive the warp.

GM: Aser
Players: Jonn, Megan, Mike D and Rob.
System: Warhammer 40k: Wrath and Glory

Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, John, Jonn, LordTentacle, Nyssa, Patrick, Slacker Initiative, Stuart, Terryann, and Tom.

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License 

Gen Con Panel: So You Want to Start an Actual Play (AP) Podcast?

This year at GenCon, Megan and Aser were on a panel about creating your own AP podcast! All of our advice was recorded for posterity, and you can hear all of our advice here. If you are interested in putting your toe in the water of podcasting, join our Discord for more information about the Community Feed TRF is working on beginning where we will host your recorded games!
 
Actual play podcasts, collectively the winner of the Diana Jones Award for Excellence in Gaming 2018, have taken the RPG world by storm. And with their relatively low barrier to entry, they’re a popular way for gamers to share their stories with the world. In this panel, Rhi (The Magpies Podcast), Paulomi (Iron Hides), Megan T. (The Amber Clave), Aser (The Redacted Files), and Megan S. (Tabletop Potluck) will cover topics ranging from technical skills, narrative planning, podcast management, hidden costs, and both challenges and rewards of running your own show.


Interview with Jeff Barber on Blue Planet: Recontact

We had the pleasure of sitting down with Jeff Barber at GenCon to chat about the new version of Blue Planet he is working on! We talk about the changes in the new version, the inspiration behind it, and the long history. You can playtest it now by getting a copy on DriveThru!

You can find Jeff on Twitter, at Biohazard Games, and at Gallant Knight Games.


Review: Improv for Gamers

Something that has always stuck with me is the observation that tabletop gaming is a rather unique medium because it is the player, a single person, that is simultaneously the creator, performer and the audience. These are a lot of hats to wear, and usually people don’t wear them all equally as well. What’s more, advice for gamers typically focuses on creation, such as design and use of mechanics or audience, appreciation and criticism, rather than performance. Often, the act of…well…acting as your character has been something that players either brought with them to the table or set aside like all those optional rules at the end of the chapter. I think this is because the sort of comfort with improvisation is something a lot of people see as an innate characteristic or something that requires a great deal of study and refinement to master. Fortunately, there is a resource to help demystify this practice that was once usually the practice of drama students and LARPers. In Improv for Gamers, Karen Twelves provides the reader with an inviting, approachable and fun way to see how you can bring characters to life.

Continue reading Review: Improv for Gamers