Exclusive Numenera Boxed Set Edition
“At Monte Cook Games, we love Numenera and we love Numenera fans. We want to give them the best, coolest, most wonderful products that we can create.
Now that the game has been out well over a year, won many awards, and garnered an audience of enthusiastic fans, we’d like to do something special–but only if it’s something that you’d like too. Our idea is to create a boxed set, like the RPG boxed sets of our youth, for this game. Only we’d love to make it absolutely beautiful and crammed full of all the coolest extra content we can come up with: character sheets, XP cards, and even a gorgeous cloth version of the poster map! With your help, we’re going to make it a reality. If this sounds cool to you, pledge now: This is a short Kickstarter, and once it’s over there is likely to never be another opportunity to get Numenera in a boxed edition!
(Already own Numenera? Don’t worry–we’ve got some things that will interest you as well as those new to the game.)”
I love Numenera and the cypher system, and Monte Cook Games is releasing a beautiful box full of exclusive content including maps, signed art prints, dice, a game mat, and glimmers.
Masks of Nyarlathotep Prop Set
“The basic set includes forty-five individual handouts -two full-sized newspaper front pages, a pocket journal, a book of matches, several scrolls, numerous clippings, telegrams, letters, etc.- all lovingly reproduced from the originals available in the Masks of Nyarlathotep campaign book.
Designing this set, the most important priority was realism. To this point, great lengths have been taken to achieve a remarkable level of historical accuracy- helping produce a highly immersive environment for players and keeper alike.
If you’re looking to build a believable world for your players, this set was designed for you.”
Protocol Game Series 2: 15 More Games
“The Protocol game series is a collection of roleplaying games that strip away all pretense and get to the heart of storytelling. Each game uses the same basic mechanics — vignettes, interrogations, interludes, and ensembles — to tell non-derivative stories. Every player has all the tools he or she needs to create interesting characters and environments for their favorite stories. These games use a simple method of shared storytelling with charts, motivations, character interaction, and plot.
Every game stands alone. Every game shares a commonality.”
We finally played a game of Protocol and had a lot of fun. I’m excited to get my hands on some of these new playsets and play some more!