Beyond the Threshold 10: Setting Charges

A sniper is in the grass wearing a ghillie suit.

As horror sets in, the team tries to find a way to retreat without being caught.

GM: Aser
Players: Matt W, Megan, Phil
System: Night’s Black Agents

Music by Kevin MacLeod, “Hitman”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Direct Download!

What’s Cool on Kickstarter

There’s many interesting items to be found on Kickstarter, but these are the coolest ones this week.

AcadeCon 2017
The RPG Academy has hosted an amazing convention in Dayton, Ohio the past few years, and they’re going to continue to top themselves this year. The convention focuses on playing games with other cool people including Kenneth Hite, James D’Amato, Jim McClure, and all of the Fandible cast. I wish I could make it this year to meet up with all these great people, but you have a chance to get your tickets now! It will be held November 10-12 this year, and there’s all kinds of great swag if you sign up now.

“AcadeCon is specifically designed to be a smaller, non-traditional convention. We are not trying to (nor do we want to) compete with or replace the huge conventions that attract a national audience. At our convention, you’re going to get access to 24-hour gaming hall, a better chance to play in the games you want, the opportunity to spend time and game with special guests, and time to hang out with some of the best gamers in the world—the fans of our show!”
Read More …

Beyond the Threshold 9: Like Cattle to the Slaughter

Cattle being lead through a narrow passage

The team starts to investigate a secretive facility near Mountain Home, Idaho.

GM: Aser
Players: Matt W, Megan, Phil
System: Night’s Black Agents

Music by Kevin MacLeod, “Hitman”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Direct Download!

What’s Cool on Kickstarter

There’s many interesting items to be found on Kickstarter, but these are the coolest ones this week.

Noir World
Noir World is an Apocalypse World game that allows you to play your own Noir game. Which sounds amazing. A femme fatale seems like she definitely would have a place in a game PbtA. You’re not limited in playing in the 1920’s, it’s extensible to near future settings as well with 10 decades available. There are 20 roles you can play, which is great for having lots of options. I’m interested to see how this game will work with no GM, but I definitely want to give it a try.

“Noir World is film noir as powered by the Apocalypse. Around your table you’ll choose from 20 Roles, create relationships between them, build a City, and maybe solve a Crime, all while trying to create the best Movie possible.

It’s powered by the Apocalypse, the same mechanics found in Apocalypse World, Dungeon World, Headspace, and Monsterhearts, but it’s different – there’s no set single person acting as a GM. Here, everyone will have a chance to be the Director, everyone is the GM.”
Read More …

Numenera: The Hideous Game

A pale creepy figure with long fingers and no eyes, but mouths covering it's head

Three adventurers try to find the answer to the nefarious game that is being played on the citizens of Qi before it’s too late.

GM: Megan
Players: Aser, John, Richard
System: Numenera

Music by Kevin MacLeod, “Decisions.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Direct Download!

Review: Book of Unremitting Horror

Cover of the book of unremitting horror. Shows a creepy creature with long arms grinning menacingly at the viewer

One of the toughest parts of running an investigative horror RPG can be creating interesting monsters to terrorize your players. Unlike adversaries in more combat-oriented RPGs, the baddies in a horror game are more than just stat blocks: they need to have a complete background with hooks to discover in order to complete the investigation. Creating these can often be the most entertaining part of GM-ing games like Fear Itself, but sometimes it’s nice to have something to weave a story around.

That’s where The Book of Unremitting Horror comes in. This book provides a collection of fearsome creatures from your worst nightmares. Each entry provides a background for the creature including a story about a haunting and advice on how to run them in a game. And of course, the book also has stats. These entries are more than just single page write-ups, and can easily form the core of a scenario by themselves. In fact, Megan did this to create the one on one session we released for Halloween in 2015.

The thing is, the monsters and demons on offer in Unremitting Horror aren’t just your run of the mill catalog of things that go bump in the night. There are very unique manifestations of common tropes and urban legends that make for genuinely creepy reading. They include things like the Kooks, creatures that retain their immortality by feeding on the essence of young children, the Blossomer, a demon summoned by angsty teenagers in a fit of sex and cannibalism, and Sisterides, basically an MRA’s fears given form.

This book is a treasure trove of the sorts of horrifying moments that make Fear Itself, Esoterrorists and games like them so memorable. Some of the creatures featured in the book are used in the scenario Invasive Procedures, which The Redacted Files played in two parts. Another is featured in the one on one session entitled Soliloquy.

The book comes in both Gumshoe and d20 variants. We plan on using several of the entries in this book to terrorize our cast in the near future. We highly recommend you check it out and pick up a copy to inflict on your unsuspecting friends. You can purchase it on DriveThruRPG for Gumshoe or d20. It’s also available for purchase from the Pelgrane Press website.

Scary on the Choo-Choo 15: Devil Take the Hindmost

 

Caves with columns under groundAs the cold winds continue to blow through Trieste, the party heads to a cave to find answers.

GM: Megan
Players: Aser, Eli, Phil, and Zack
System: Call of Cthulhu 7e

Music by Kevin MacLeod, “Alchemist’s Tower”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Direct Download!

April Schedule

Snowy entrance for Mountain Home AFB

What are we playing this month?

April 2, 2017 – Scary on the Choo-Choo 15: Devil Take the Hindmost
As the cold winds continue to blow through Trieste, the party heads to a cave to find answers.

April 9, 2017Beyond the Threshold 9: Like Cattle to the Slaughter
The team starts to investigate a secretive facility near Mountain Home, Idaho.

April 16, 2017Beyond the Threshold 10: Setting Charges
As horror sets in, the team tries to find a way to retreat without being caught.

April 23, 2017Beyond the Threshold 11: Behind the Hedges
Finally away from immediate danger, the team tries to get more intel from an unexpected source.

April 30, 2017Mysteries of the Ninth World 19: The Best Laid Plans…
The party needs to pull of a heist in order to get the information on their next step. However, reality keeps interrupting their perfect plans.

What’s Cool on Kickstarter

There’s many interesting items to be found on Kickstarter, but these are the coolest ones this week.

FAITH: The SciFi RPG
I wrote recently about FAITH’s starter set, A Garden in Hell. This core book expands the rules for FAITH, deepens the background for the world, and adds miniatures to your game. As always with Burning Games projects, the book is visually stunning. I’ve had the opportunity to look at some of the mock-ups for the core book and it will be a great addition to your gaming collection. I love that they will be expanding character options, and it’s really great to finally have the gear collected in a book, instead of just on cards. You can of course get the beautiful cards they’ve produced to go with the game in the kickstarter. I think FAITH is one of the more interesting SciFi settings to come out in recent years, and you should look at adding it to your collection.

“The FAITH campaign is one of valiant space travelers, remote uncharted stars and bizarre alien technology. But it’s also a realm of mysterious, invisible forces – the Gods and the outlandish, supernatural powers they grant to those mortals who believe in them. In FAITH, you can be a star explorer, a soldier, a scoundrel or a mystic believer, using a mix of technology, training and god-given powers to survive the untamed regions of wild space against rival factions, alien perils and ruthless bandits.

The book covers the rules and mechanics of the game, the setting and story of the universe, and everything in between. Beautifully illustrated, it will allow you to dive into a sci-fi setting with political intrigue, high octane action and strategical gameplay.”
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Scary on the Choo-Choo 14: Room with a Killer View

Bacchus' face wreathed with clusters of grapes

The party begins to investigate Mr. Winkelmann and find some of their new friends aren’t 100% human.

GM: Megan
Players: Aser, Eli, Phil, and Zack
System: Call of Cthulhu 7e

Music by Kevin MacLeod, “Alchemist’s Tower”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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