#RPGaDay2015 4: Most Surprising Game

Last year we celebrated Autocratik’s #RPGaDay, where we spend a month celebrating RPGs, discussing what we love and what we love about them. Here are the responses of the TRF crew. Be sure to tweet, blog, or post your own with the #RPGaDay2015!

For August 4, What is the most surprising game?
Aser: Pathfinder: I may or may not have been dragged into playing A Rune Awakening, but I have to say, I’ve come to look forward to our Tuesday night sessions of Pathfinder as much as if not occasionally more than our other recurring games. There’s just something fun about watching those numbers go up: it’s really quite fascinating.
Chuck: Fate Accelerated, so simple and a fun system for supers play.
John: D&D 5th edition! It’s so fresh, streamlined, close to BECMI and fun!
Jonn: D&D 5e. After taking part in the playtest all the way through and seeing the changes that were made towards the end, I was convinced I was going to be very disappointed. A few of my favorite things were missing like were intentionally exclude warlord class and the seemingly unpopular goliath. What was include was great. I was really happy with the result of the fighter; disappointed by how they worded the bard inspiration to prevent it from interacting with combat expertise; and pleasantly surprised by the page 121.
Landan: I think Numenera since it is relatively easy to learn only has a few mechanics I constantly seem fuzzy on.
Matt: Fear Itself, I wasn’t totally sold on the Gumshoe system, but I had a really fun time playing this.
Megan: I think in general the small, indie games have been the most surprising for how much I enjoy them. It seems like everyone should be enjoyng them. This last year we’ve played Final Girl, Lovecraftian Shorts, Protocol, and Mars Colony have all been a great deal of fun to try out.
Patrick: Exalted, didn’t think I’d like it as much as I did.
Rob: Fiasco

Previous #RPGaDay Posts

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