On the Sixth Day of Christmas
My GM gave to me,
Six Fiascos foiled,
Four ships still flying,
Three Green Boxes,
and a Final Girl fleeing to safety.
Ah Fiasco, what can we say about you? It’s the game that introduced us to a lot of TRF’s first additions to the cast, in games that are sadly lost to history. Perhaps equally important, it emphasized to us the ability for rules-light, GM-less games to create colorful stories that are simultaneously absurd and yet oddly memorable.
We’ve played a couple mythos-related play sets through the history of the podcast, and are always interested in finding more that might generate an episode or two in the future.