TRF’s Twelve Days of Christmas: Day 5, Trail of Cthulhu

On the Fifth Day of Christmas
My GM gave to me,
Five TPKS!
Four ships still flying,
Three Green Boxes,
Two Draculas,
and a Final Girl fleeing to safety.

 

Man standing in the gloom looking at a corpse

There’s actually only ever been one total party kill on TRF: the scenario Castle Bravo for Trail of Cthulhu. As to be expected from Brian, Phil and Aser though, it’s not achieved by half measures.

Using the core clue mechanic central to the Gumshoe system to guarantee narrative progress, Trail of Cthulhu ensures that your intrepid band of investigators will make it to that payoff at the end of the adventure where the true horror of the situation can finally be revealed. Whether the PCs found all of the other clues along the way determines how well that last scene plays out for them: in Castle Bravo, we found most of them.

Listen to our Trail of Cthulhu episodes
TRF’s Twelve Days of Christmas

Aser is a visually impaired attorney and assistive technology instructor that started playing RPGs shortly before the podcast's founding. He ran our games of The Strange and Night's Black Agents, and is an advocate for accessibility in gaming. His gaming interests tend towards mythos horror, investigation, espionage, and military role-playing games.

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