Fear Itself: Invasive Procedures 1


In our first game in Fear Itself, a group of patients in a small hospital try to escape as someone begins experimenting on them at night.
Featuring Aser, John, Matt, Megan, Mike, and Rob.
Music by Kevin MacLeod, “Spider’s Web” & “Classic Horror”

Direct Download!

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What’s Cool on Kickstarter

Cthulhu Wars: The Art of Richard Luong
This art book is lovely and full of Mythos horror.

“I am extremely fortunate to have had the opportunity to work on Cthulhu Wars. Before the project, I had worked in games as an illustrator and concept artist. My art didn’t garner much attention. Cthulhu Wars launched and was a huge success. All of a sudden people took notice of my work and for the first time ever, I had fans.

From this success, I decided to start a Facebook art page called Tentacles and Teeth. Slowly more and more people began to find my work and enjoy my visions! This inspired me to create more and evolve. This book is a collection of work that represents my evolution as an artist. With your help, I can make this book a reality.”

 

Grim: A Roll for your Life Dice Game
Landan Smith suggested checking out this game and it looks pretty awesome! It’s a nice little dice game that looks like it’s super easy to pick up and enjoy.

“The game is quick, family friendly, and designed for 2-6 players (although you can play with as many people as you want if you have enough copies of the game).

The game was created by a group of friends during lunch breaks — and quickly evolved into something we’ve really enjoyed sharing with our friends and family and playing for hours. With the encouragement of said friends and family members we’ve decided to bring the game to Kickstarter to see if we can’t take this little game we made from a dream project into a reality!!”

 

The Writer: Cthulhu Playing Cards
This game has shown up on Kickstarter before, but they’ve revamped it. I think the pieces that go with it look really cool.

“Each card represents part of a story. In the game there are 8 unique stories represented by a color and symbol. You can complete a story by getting 5 cards with the same symbol.

The game has different rounds. The first round’s aim is to get one story, on the next 2 rounds you must complete 2 stories; and the next rounds 3. However you always start to play with only five cards, so you will need more cards to complete the stories, but beware, once you get them you will have to get rid of all the ones you have left! You will need to decide on your strategy!

Each card has a unique ability, represented by its top icon. This ability enables you to get additional cards; to repeat your turn; to take cards from the discard pile or to get rid of your own cards. You will use the abilities depending on your strategy, the game’s progress and the aim of the round.

A round ends when a player meets the defined aim and manages to dispose of their remaining cards. The winner will mark their stories on the library card and the losers lose sanity points for the cards remaining in their hand.”

 

Still active!

Calamityware Dinner Plate 6
Perception
The Sedefkar Simulacrum
Part Time Gods: Fate Conversion
Saiqlo Dice
H.P. Lovecraft Literary Podcast Live
New Riyera Fantasy Novel: The Death of Dulgath
Beast: The Primordial
The Mysterious Package Company

Mars Colony: Systemic Failure, Personal Tragedy


Sent to rescue the colony on Mars from itself, will Kelly do more harm then good?

Featuring Aser and Megan. Aser wrote a review of the game here.

Music by Kevin McLeod, “Controlled Chaos”
Direct Download!

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Call of Cthulhu: Vengeance from Beyond

For our one year anniversary, we head back into Call of Cthulhu for a special episode. After re-acquiring a book for an old friend, William Townsend finds his actions have come back to haunt him.

Featuring Aser and Megan. Music by Kevin MacLeod, “Alchemist’s Tower”

Direct Download!

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What’s Cool on Kickstarter

The Mysterious Package Company
This looks really cool. I’d never heard of the company before, and receiving mystery packages in the mail sounds like a great surprise. The mysterious items you will get seem genuinely creative and evocative.

“For several years we at The Mysterious Package Company have turned the daily trip to the mailbox into an adventure by providing unique mysteries by traditional mail. These packages tell amazing stories in multiple chapters—each arriving weeks apart—and together they place the recipient at the centre of the narrative, with customized newspaper articles, diary pages, lab notes, photographs, and so forth, often referencing long-lost (or non-existent) relatives.

These adventures culminate in a handmade wooden crate that has been nailed shut. Within, a custom-crafted artifact acts as the touchstone for the experience, a centerpiece that will spark the telling and retelling of the unexpected sequence of events that began with a single simple letter.

We pay extraordinary attention to the details of each experience, right down to the forged postmark on each letter and how the paper is aged. We include real history in the story, which lends authenticity to the experience, disguising where reality ends and the fiction begins.”

 

Beast: The Primordial
Beast: The Primordial is the newest game from White Wolf. This kickstarter is to get nice editions of the hardcovers, the game is coming out no matter what.

“In Beast: the Primordial, you take the role of one of the Begotten, descendants of an ancient nightmare creature called the Dark Mother. Beasts view each other — and the other supernatural creatures of the World of Darkness — as family, which means that Beast is explicitly designed to be crossover-friendly, both in terms of game mechanics and setting.

Beware, though. Just because the Begotten see the vampires, werewolves, mages, changelings, and mummies as kin, doesn’t mean the feeling is mutual.”

 

Elite Gaming Tokens
We don’t get a lot of chances to play in person, but tokens like these will help keep track of all the possible conditions that can come up in the game.

“Whether it is a deep game of tactical brilliance or just a good time with friends, people enjoy a visually appealing gaming experience. Not long ago we at Broken Egg Games starting producing ways to enhance our very own table tops with tools to help keep our games clean and most importantly, FUN! We believe all gamers have put a hearty time investment into their own miniatures and board games just like us and are looking for high quality tokens to match. With a “can do” attitude and some wonderful luck when flipping through our contacts, we found the people and tools to bring our concepts of an epic range of the high quality tokens: The Elite Gaming Tokens to life!”

 

New Riyera Fantasy Novel: The Death of Dulgath
Aser got me to listen to the first book in this series with him, and I really loved the main characters and am excited to see new adventures in the books.

“This project marks my 29th novel and the 9th featuring Hadrian Blackwater (an idealistic ex-mercenary) and Royce Melborn (a cynical thief). It’s also my second Kickstarter. I’ve created it to provide hardcover copies (and hopefully distribution through bookstores and libraries). Although this Kickstarter is being used to fund the hardcover print run, you can receive the story in all kinds of formats including ebooks and trade paperbacks.”

 

Lady of Innsmouth
A cool statue of a Lady of Innsmouth

“I have a real love of taking things which are often considered ugly or creepy and finding the beauty in them. In H.P. Lovecraft’s The Shadow Over Innsmouth the residents of Innsmouth are described as being ugly and fish-like with strange unblinking eyes. They are disliked and distrusted by outsiders mostly because they are different. I wanted to take that rough description and create how maybe one of the Innsmouth folk looked as she started transforming into her aquatic self before joining her family below Devil’s Reef.”

 

Still active!

Calamityware Dinner Plate 6
No Thank You, Evil!
Monster Dice
Mists of Audazzle
Perception
The Sedefkar Simulacrum
Part Time Gods: Fate Conversion
Saiqlo Dice
H.P. Lovecraft Literary Podcast Live

Beyond the Threshold 4: Curse Your Sudden but Inevitable Betrayal!

The agents meet with Georg to reconnect him with an old contact. However, Georg seems to have been learning parkour.

Featuring Aser, Brian, Matt, and Megan.

Music by Kevin MacLeod, “Hitmen”, and Scott McKenzie “San Francisco”

Direct Download!

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Interview with Part-Time Gods of Fate Creators Eloy and Phil

Aser and Megan spoke with Eloy Lasanta from Third Eye Games and Phil Vecchione from Encoded Designs about their Part-Time Gods of Fate Kickstarter. We were thrilled with the opportunity to talk to the creators, find out more about the mechanics of the conversion, and just what your god will be able to do. We can’t wait for this to be released!

Third Eye Games‘ ground-breaking RPG Part-Time Gods was released in 2011: a game of balancing one’s mortal and divine life. Maintaining one’s human bonds and deciding how much to give in to one’s godhood are all strong themes running through the game, which is still one of Third Eye Games’ highest selling gamelines.

In Part-Time Gods, you take on the role of brand new gods in our modern world today. The Source, theorized to be the creator of all things in the universe, was sealed away by the old gods who are now mostly dead and gone, but the entity no struggled in its cage and is trying to free itself. this has leaked its energy into our world and started creating hundreds of new gods, and even more monsters (called Outsiders) who are out for god’s blood. All of this, while you also attempt to maintain your normal life. Dealing too deep into your godhood forces you to cut ties with your human side, but clinging too closely limits your growth. It is a hard choice, but one every god must make.

The original system was the DGS-Lite, which fully explored the themes and moods of the game, but we are also huge fans of the Fate System from Evil Hat Productions. With the help of Encoded Designs (Phil Vecchione, Chris Sneizak, Bob Everson, and Shawn Merwin) we’ve fully realized Part-Time Gods using the Fate Core system.”

You can find Eloy at Third Eye Games and @ThirdEyeGames and Phil at Encoded Designs and @encodeddesigns.

Direct Download!
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Interview: Ether Wars Kickstarter

I recently had the opportunity to talk to the creators behind Ether Wars, a new Board Game on Kickstarter from Ether Dev.

  1. Tell us a bit about you! Why board games?

We are two guys from León, a small city in the North of Spain. León is an old city with a high unemployment rate and the youth ones are leaving constantly to live on the capitals or even further. Besides of this Leon is the capital of an old kingdom and cradle of the parliamentary governments in Europe, and also a very beautiful city.

After coming back from finishing our studies we decided to start building a dream, creating a small game studio. It’s a bit strange story how we re-started with board games. We played more videogames during years, but we rediscovered this world after coming back to our city and started to understand again the magic of playing face to face and being the players the ones that interiorize the rules, and not a machine.

Because of this, we want to translate our videogame experiences to such media, creating something different and fresh, and disrupting a bit in the board games development.

  1. Tell me about Ether Wars. What games is it similar to?

Ether Wars take a lot of inspiration of RTS videogames like StarCraft, Command and Conquer, etc. and also MOBAS like LoL. We are not saying is the same on a board, it isn’t. Ether Wars is a board game that take this as inspiration and mixes elements and mechanics from a lot of board games. To get a better idea mix elements from Euro Games of worker placement and resource management like Stone Age or Agricola, placement tactics form Risk or Chess, Card games like Magic the gathering or Poker, or even the asymmetric play stile of Chaos in the old World. Mixing what we wanted of them and creating a great game experience was a tough job but the result is something unique in the market, its Ether Wars.

  1. What was your inspiration?

As said before it’s a true mix of lots of games inspiration. But there is two other important pillars. First, the people that played during a year, probably more than 400 people of all ages, genres and game experiences. Second, psychology studies and techniques to have always in mind the fun and the engagement of the experience we are were creating. They give us a lot of inspiration to build Ether Wars.

  1. What sort of awards are you offering?

First important thing is that it’s our first Kickstarter. Because of that, we tried to have the less issues possible with the logistics and shipping aspects of the campaign, offering a similar pack to all our backers, the game, but with a very competitive price, and some exclusive digital content for those that want to help a bit more. The stretch goals also unlock everything to everyone. It’s an exclusive Kickstarter Version so it’s exclusive for everyone that support now and not in a shop. Here you have your exclusiveness 😉

  1. 51 custom dice!? I’m drooling. What do the different dice do? 

One of the main and differential elements of Ether Wars is that in the game the troops and characters are dice. Each different troop have a different dice representing his ability or power (and probability chances). You place dice on the board in a phase called “placement phase” or “tactical deployment phase”. After everyone has placed, the dice are rolled when resolving a zone during the “resolution phase”. So you lead your troops but your troops have also their own responsibility on what finally happens.

Between the dice, we can find basic troops, the Heroes and the mercenaries. Each of them with their custom type of dice and some of them with special abilities.

For those who are thinking “Oh shit! I have an awful luck with dice!” don’t worry, the cards mechanics had been developed to offer more control to the players even after the rolls, allowing sometimes to change their destiny. Cards in the game are called Ethereal Favors. We recommend to read a bit more of the story that surrounds the game in our web, but this comes to be a type of god’s favors.

  1. What stretch goals are looking to have available?

The first stretch is composed by 6 new cards according to the council Heroes or mercenaries dice. With their own exclusive design. After that we want to increase the fun adding well balanced different cards and increase the quality of dice, making them engraved instead of silkscreened and adding some components. We hope soon will reveal more 🙂

  1. Since you’re not Native English speakers what challenges has this offered? 

Sometimes is hard, we need more time to do mostly everything associated to communication, promotion, design, etc. but we have learned a lot and still doing it. Also our accent sometimes is hard to understand by native speakers, we have tried to make our best! And without a big budget to spend or even without a little budget we haven´t been able to hire some professional to make the videos, and we think that has been a little problem.

We decided to design the game to fit both languages for many reasons but one of them is the constant change of language we live in. Lots of people don’t like the idea but we think it’s also an innovation that allows players to play without even speak the same language. We have tried in a convention between Irish and Spanish people and it worked nice 🙂

  1. Why Kickstarter?

We thought is a nice way to get the game to a community that seeks innovation on the game world at the same time we connect with them and spread the word internationally. Also we thought that was the ideal platform for new independent projects that had a nice idea but not a big budget. We are not so sure right now.

  1. Anything else we should know?

We have lots of backers that left this days because of a new big publisher hit sequel on KS (yeah…). They told us that our game is awesome and hope to see it soon on their local store, but due to a limited fund capacity during the month they are leaving. And that surprise us. We are a very little studio, with more passion than money (lot more passion), and a real KS (If we understand it as a funding platform for innovative projects). The campaign for such Editorials is just a way of selling more because the game is going to be in stores for sure, it’s a hit, and they have the money, the partners and the distributors more than ready. We really need the money to do so because we don’t have it, and if we can’t reach our goal we will try to do something to get what we think is a great game to the market, but the possibilities of that happening decreases seriously.

Maybe we are being too much critical here, but we feel very disappointed with the actual conduct of many backers. They have to be conscious that this is something that not only affect us, but a lot of high quality and real innovative projects. Thinking that we are going to put the game anyway on the store, and moving like fanatics of a Logo, they are transforming KS in an online shop for big editorials that also sell in many others places…

We are not saying people mustn’t do that and obviously big publishers are going to try to get profits of any market they can, but we want people to be conscious of this hard reality as an indie developer and distinguish between projects.

  1. What are your favorite board games?

Many of the games we love are in the inspiration of ether wars, but to give two or three more examples we love to play with lots of friends to “Citadels” and have big adventures on “Andor” or long nights in dungeons with “Descent” 🙂 Of course we play Ether Wars too!

Make sure you check out their Kickstarter so you can get this game as soon as it’s released! The art and prototypes look amazing so you won’t want to miss out!

TRF One Year Anniversary and Giveaway

On June 17, 2014 we released our first episode of The Redacted Files. Since then we’ve played a ridiculous number of games and met a bunch of you, our wonderful listeners. To celebrate a great year we want to give away some awesome prizes to listeners.

  1. Our Reviewers
    We love getting reviews on iTunes! Anyone who submits a review by June 30th, 11:59 pm PST will be eligible to win a set of Chessex dice, even if you who got a d20 in our previous giveaway! All you need to do is write a review on iTunes, and then let us know you did and how to contact you about your potential win. You can choose from one of the three dice sets below
     
  2. Our Social Media Followers
    Tweet at us with your favorite episode and you will be entered into win of the three dice sets above! Just make sure to mention @TRFPodcast or use #TRFArchives, and tweet by June 30 at 11:59 pm PST.
  3. Our Awesome Patrons
    We are so grateful for the people who are willing to support us each month, and we want to give them an extra thanks! Any Patreon Patron on June 30th will be eligible to win a sweet set of Cthulhu dice. These feature the Elder Sign instead of the high number on each dice.

You can be eligible to win in more than one category, but only one entry per category per person. I’m afraid we’re not going to be able to ship outside of the US for this one as I’m planning on shipping directly from Amazon.

In addition, we’re releasing an extra episode on June 17th to celebrate!

Thank you to everyone who has made this last year so wonderful!
-Megan & Aser

What’s Cool on Kickstarter

The Sedefkar Simulacrum
Just imagine me sitting in front of you making grabby hands towards this. I’m currently running Horror on the Orient Express, and if we were playing in person I would have this at my table in a heart beat. It’s such a cool prop to have at your table, and I think it would really help bring that aspect of the game to life, much more then the cutouts you get in the box set.

“The Sedefkar Simulacrum is a prop, licensed by Chaosium, for the Call of Cthulhu Campaign : Horror on the Orient Express. It is intended for keepers and gamers but we hope all Lovecraft enthusiasts and amateurs of weird artifacts will find it intriguing.

The sculpture of the Sedefkar Simulacrum will be cast in polyurethane; when assembled, it will be 21 cm (8 inches) long. It will be composed of six parts (head, legs, arms and torso) that will be assembled with a clever magnetic system so when put together it will look like a reduced model of the real thing.

After the sculpture is cast in Greece, it will be hand-painted by me – Delphes. Each sculpture will be one of a kind. Each will have its own signed and numbered certificate of authenticity.

I have worked very hard to figure out how to paint The Simulacrum in a way that matches the description given in the books: a changing color “according to strength of the light bathing it”. As such, I will use a traditional technique where I apply successive layers of fine pigments. It increases the colors’ effects in the patina, so that the material looks like metal and copper, wood and ceramic. With your investment you will get a unique artifact, hand made in a traditional way.”

 

Part Time Gods: Fate Conversion
I heard Fandible play through Part Time Gods and loved the idea of the game. I haven’t had a chance to play it yet, but they’re converting the game to Fate! I’m going to get the chance to interview the creator and others involved in the is project later this week, and I can’t wait to learn more about this. (It’s also Fandible’s Kickstarter pick of the month!)

“Third Eye Games’ ground-breaking RPG Part-Time Gods was released in 2011: a game of balancing one’s mortal and divine life. Maintaining one’s human bonds and deciding how much to give in to one’s godhood are all strong themes running through the game, which is still one of Third Eye Games’ highest selling gamelines.

In Part-Time Gods, you take on the role of brand new gods in our modern world today. The Source, theorized to be the creator of all things in the universe, was sealed away by the old gods who are now mostly dead and gone, but the entity no struggled in its cage and is trying to free itself. this has leaked its energy into our world and started creating hundreds of new gods, and even more monsters (called Outsiders) who are out for god’s blood. All of this, while you also attempt to maintain your normal life. Dealing too deep into your godhood forces you to cut ties with your human side, but clinging too closely limits your growth. It is a hard choice, but one every god must make.

The original system was the DGS-Lite, which fully explored the themes and moods of the game, but we are also huge fans of the Fate System from Evil Hat Productions. With the help of Encoded Designs (Phil Vecchione, Chris Sneizak, Bob Everson, and Shawn Merwin) we’ve fully realized Part-Time Gods using the Fate Core system.”

 

Saiqlo Dice
These are some really pretty d6, and I haven’t seen any that look quite like them before. The project funded quickly, which is always a great sign!

“While teaching English in Japan, I found some amazing beads and buttons in a shop. I found out that they were made by a small, family-owned company and contacted them. I wanted to know if they’d ever made dice! They said, no, but what a cool idea! It took a year to figure out how to do it. We hope you’ll agree that the results are spectacular! ”

 

H.P. Lovecraft Literary Podcast Live
This podcast is one of the best for just gaining a ton of knowledge on the Mythos, and they’re planning a live show!

“The H.P. Lovecraft Literary Podcast (hppodcraft.com) has been running since 2009 and has done two very successful live shows. One in Leeds, West Yorkshire in 2012 and one at the NecronomiCon in Providence in 2013. Now that it’s 2015, we feel it’s about time to step up our game and do two live shows in one year! One in Providence, again at NecronomiCon and in Chicago, Illinois this October. And we need your help to do it!

This Kickstarter is not just about live shows, we plan on doing audio recordings of these shows for all the folks that can’t make it. We’re also going to be trying out our Lovecraftian Comedy Quiz show as well. Trivia and comedy in one live event? YES!

All audio will initially be exclusively for backers of this Kickstarter. So if you can’t make it to Providence, you can still be part of the fun!”

 

Still active!

Calamityware Dinner Plate 6
No Thank You, Evil!
Monster Dice
Mists of Audazzle
Polyhedral Dice Warrior Set
Perception