TRF Learns to Play Iron Edda Accelerated!

Iron Edda Accelerated is a new game by Tracy Barnett being released on March 5th! Look for it this week!

MAMS Gaming comes to TRF to teach us how to play a new system! This week it’s Iron Edda Accelerated!

It’s the end of the world as we know it, and that world seems pretty metal! Our brave, and sometimes drunk, heroes must go on a quest to retrieve the steel needed to protect their holdfast from impending disaster. There’s just one problem, the holdfast really could have used better heroes.

GM: Mike G.
Players: Aser, Matt, Megan, Mike D.
System: Iron Edda Accelerated

Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, Jonn, LordTentacle, Nyssa, Patrick, Stuart, Terryann, and Tom.

Music by Kevin MacLeod, “Crusade Heavy Industry.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

This episode was edited by Joshua Wright.

You can also find MAMS Gaming on Patreon now!

Dark Heresy, What Could Possibly Go Wrong? 12: The Worst Pupper

The ship carrying the warband receives a distress signal in the void. Investigating would probably be a bad idea, so of course they have to check it out.

GM: Megan
Players: Aser, Jack, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e

Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, Jonn, LordTentacle, Nyssa, Patrick, Stuart, Terryann, and Tom.

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License 
 

Dark Heresy, What Could Possibly Go Wrong? 11: Can’t Stop the Beatdown

Chaos is no match for a warband inspired to greatness by the Emperor’s Light, and equipped with more heavy weaponry than they know what to do with.

GM: Megan
Players: Aser, Jack, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e

Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, Jonn, LordTentacle, Nyssa, Patrick, Stuart, Terryann, and Tom.

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License

Dark Heresy, What Could Possibly Go Wrong? 9: Get Wrack’t

A new warband is brought together to perform a mission within a mission, if they don’t kill each other first.


GM: Megan
Players: Aser, Jack, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e


Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, Jonn, LordTentacle, Nyssa, Patrick, Stuart, Terryann, and Tom.


Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Dark Heresy, What Could Possibly Go Wrong? 8: Revelations

At the end of our first season of Dark Heresy, the warband finds that sometimes there are forces you just can’t defeat.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Dark Heresy, What Could Possibly Go Wrong? 7: The Warp

As they head home in triumph, the warband finds that sometimes chaos finds you.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Dark Heresy, What Could Possible Go Wrong? 6: Slaanesh-y Business

As the warband confronts a much more powerful threat then anticipated, they come into possession of new weapons that might come in handy.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Dark Heresy, What Could Possible Go Wrong? 5: Getting in is Easy

The warband arrives on Lukius and tries to infiltrate a potential source of heresy.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Wrath and Glory: Blessing Unheralded

A warband arrives on a shrine world to recover a colleague from a local asylum when they stumble on yet another plot by worshipers of Chaos.

GM: Megan
Players: Aser, Jack, and Mike D.
System: Warhammer 40k: Wrath and Glory

Episode edited by Joshua Wright

Music by Kevin MacLeod, “Killers.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/

Cypher System: Infinity Shift

 

Revisiting a theme from TRF’s very first episode, we take you to a lightly manned USAF base where nothing exciting ever happens. Then some switches are flipped and all hell breaks loose, or is it more than just one?

GM: Aser
Players: Dustin, Jack, Megan, Mike, and Millie.
System: Cypher System

Episode edited by Joshua Wright

 Music by Kevin MacLeod, “Private Reflections.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/ 

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