TRF’s Twelve Days of Christmas: Day 2, Orks

On the Second Day of Christmas
My GM gave to me,
Two orks choppin’,
And dread Cthulhu dreaming ‘neath the sea.

A horde of green orks with a yellow sky

With characteristically good timing, TRF decided to go into Warhammer 40k role playing in a big way this summer, just as Fantasy Flight was announcing that they would be losing the license to play in Games Workshop’s playground. While this means there won’t be more content coming in their numerous and varied lines of grim dark sci-fi tabletop experiences, it hasn’t stopped us from enjoying the brutal combat of Only War or the brutal intrigues of Dark Heresy, and perhaps before long the brutal profiteering of Rogue Trader, all brutally of course.

And speaking of brutality, nothing embodies the concept more clearly than our friends the Orks. These often cartoonish foils for the Imperium of Man give players something suitably over the top to combat with their machine gun rocket launchers and chainsaw broadswords. So thank you Orks for your generous contribution to our role playing landscape this year. We’ll be sure to put your Christmas card in a red envelope so it gets to you faster.

We encountered Orks in Only War: Jungle Death Worlds are the Worst

TRF’s Twelve Days of Christmas

Aser is a visually impaired attorney and assistive technology instructor that started playing RPGs shortly before the podcast's founding. He ran our games of The Strange and Night's Black Agents, and is an advocate for accessibility in gaming. His gaming interests tend towards mythos horror, investigation, espionage, and military role-playing games.

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