Mysteries of the Ninth World 23: Back to Hell

Green slime with bones and arrows filling it opens it's maw toward the viewer

Heading into the last arc of this campaign, the party begins to make their way to Hell, hoping to finally stop Dagon and the threat he’s brought to the Ninth World

Note: Some of the imagery in the episode might be upsetting for those with PTSD.

GM: Megan
Players: Aser, Chuck, Landan, Michael, and Shaunna.
System: Numenera

Music by Kevin MacLeod, “Decisions.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Scum and Villainy 4: The Saga of Bob Star Wars

the icy landscape of hoth with some ruined structures

The crew of the Artful Dodger travel to an old battlefield in search of a lost treasure and end up confronting one of Aser’s arch-nemeses.

Scum and Villainy and Blades in the Dark are available on DTRPG! We had a blast with this system, and highly encourage you checking it out.

GM: Aser
Players: Jonn, Landan, Megan, and Patrick
System: Blades in the Dark, Scum and Villainy Hack

Music by Audioblocks, “Return to Naybala” (audioblocks.com)

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Scum and Villainy 3: No One Breaks INTO Prison

 

AT-ST from star warsTasked with recovering someone from an Imperial prison, the crew takes inventive steps to accomplish their goal.

GM: Aser
Players: Jonn, Landan, Megan, and Patrick
System: Blades in the Dark, Scum and Villainy Hack

Music by Audioblocks, “Return to Naybala” (audioblocks.com)

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Scum and Villainy 2: Rocks Freefall

 

A trandoshan alien stands with a gun pointed off cameraThe crew of the Artful Dodger get a tip about a juicy piece of Imperial tech just drifting in space, ready to be picked up. It’s never really that easy though.

GM: Aser
Players: Jonn, Landan, Megan, and Patrick
System: Blades in the Dark, Scum and Villainy Hack

Music by Audioblocks, “Return to Naybala” (audioblocks.com)

Direct Download!

Aser and Megan go to GenCon50 2017

Another Gencon is behind us, and with the return to the everyday routine comes an opportunity to reflect on all we did and experienced in four glorious days of gaming, interviewing and walking: you would not believe how much walking, or maybe you would…. We arrived in Indianapolis on Wednesday afternoon and flew out on Sunday evening. In between, we ran five games, played in one, attended two panels, and for the first time, conducted six interviews that are being posted throughout the week.

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Scum and Villainy 1: Smash and Grab

A large brown freighter, the WIld Karrde from Star Wars

We start playing in the Star Wars universe as the crew of a perfectly legitimate salvage ship attempts to recover components from a wrecked Trade Federation battleship. There’s just one problem, someone lives on top of it.

GM: Aser
Players: Jonn, Landan, Megan, and Patrick
System: Blades in the Dark, Scum and Villainy Hack

Music by Audioblocks, “Return to Naybala”(audioblocks.com)

Direct Download!

Scary on the Choo-Choo 19: Not the Face

A flayed man gestures as the skin of face flies towards the viewer and the rest of his skin crawls forward to attack

The squad heads into the mountains where they believe the monsters are coming from.

You can hear more from Alex on Firefly Podcast!

GM: Megan
Players: Alex, Aser, Eli, and Zack
System: Call of Cthulhu 7e

Music by Kevin MacLeod, “Alchemist’s Tower”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Scary on the Choo-Choo 18: Skinbags and Batmen

A terrifying muscular humanoid runs towards the camera. It has the head of a bat

We head back in time to a Roman squad investigating a plague spreading through a remote province.

GM: Megan
Players: Aser, Eli, and Zack
System: Call of Cthulhu 7e

Music by Kevin MacLeod, “Alchemist’s Tower”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Scary on the Choo Choo 17: It’s Not Paranoia

Bronze statutues of a chimera with a snake for a tail, a lion head, spines down the back, and an antelope head

The investigators must stop those responsible for the ghastly abominations plaguing the countryside, but at what cost??

GM: Megan
Players: Aser, Eli, Phil, and Zack
System: Call of Cthulhu 7e

Music by Kevin MacLeod, “Alchemist’s Tower”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Scary on the Choo Choo 16: An Unexpected Detour

An old postcard picture showing the cathedral in Zagreb

Someone other than the investigators has been up to no good, and now they’re going to have to deal with a beastly problem.

GM: Megan
Players: Aser, Eli, Phil, and Zack
System: Call of Cthulhu 7e

Music by Kevin MacLeod, “Alchemist’s Tower”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Direct Download!