Not So Strange Holiday Special: Silent Night, Strangely Bright

Robot santa unleashes with a machine laser gun

The team has to work together to survive the deadliest mission yet- the Estate holiday party.

GM: Aser
Players: John, Matt, Megan, Mike
System: The Strange

Music by Kevin Macleod, “Wish Background.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Chronicle of Chronicles 4: Chronicle of Betrayal

A street in Paris in the 1910's

Having risked all and killed a lot of people to reach a point where they can undo the damage done by their nemesis, the team struggles to figure out exactly how that’s actually supposed to work.

GM: Mike
Players: Aser, John, Matt, and Megan.
System: World of Darkness

Music by Kevin MacLeod, “Oppressive Gloom.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Direct Download!

Chronicle of Chronicles 3: Chronicle of Collateral Damage

A picture of the glass ceiling at Charles de Gaulle Airport

The team try to make the best of their second do over by going straight for the jugular…literally.

GM: Mike
Players: Aser, John, Matt, and Megan.
System: World of Darkness

Music by Kevin MacLeod, “Oppressive Gloom.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

 

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Chronicle of Chronicles 2: Chronicle of Consequences

Wall of monitors in a dark room

Reeling from their failure to complete their task, the team heads to a remote diner to find some answers.

GM: Mike
Players: Aser, John, Matt, and Megan.
System: World of Darkness

Music by Kevin MacLeod, “Oppressive Gloom.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Direct Download!

Chronicle of Chronicles 1: Chronicle of Failure

A road leads to a city where the sun, or maybe an explosion, dominates the skyline

In attempt to convince Megan and Aser to hate World of Darkness Mike sat down to run a mini-campaign to let us see what the fuss was about.

A dark evil has been brewing (heeheehee) in the city of Seattle. Now a team of extraordinary people with very special talents has been gather to stop the unthinkable. Or at least mildly inconvenience it. Maybe.

GM: Mike
Players: Aser, John, Matt, and Megan.
System: World of Darkness

Music by Kevin MacLeod, “Oppressive Gloom.” (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Direct Download!

Delta Green: A Shimmering Light

 

A hotel surrounded by Pine TreesA team is hastily assembled to clean out a Green Box in Phoenix and transport the artifact they find. On the way, they end up somewhere very different then they expected.

GM: Aser
Players: John, Matt, Megan, and Mike
System: Delta Green

We made it to 100 episodes! Thank you so much for your support ^(;,;)^ <3

Music by Kevin MacLeod, “Day of Chaos”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

 

Direct Download!

#RPGaDay 31: Best advice you were ever given for your game of choice

RPG a Day 2016 image

Each year we celebrate Autocratik’s #RPGaDay, where we spend a month celebrating RPGs, discussing what we love and what we love about them. Here are the responses of the TRF crew. Be sure to tweet, blog, or post your own with the #RPGaDay!

For August 31, what is the best advice you were ever given for your game of choice?
Aser – I was told a long time ago that if you’re a GM and the roll goes against plot direction, just lie…
John D. – ‘Don’t worry about the rules; it’s more important for everyone to have fun. You can retcon or fix the plot later if needed but try to just roll with what the players give you.’
Jonn P. – Making sure everyone is having fun isn’t the responsibility of the GM, it’s the responsibility of everyone at the table.
Landan – I forget who said it but I really liked hearing someone say “Don’t let the dice get in the way of the Story” and in that vein people need to remember the books are guidelines to play. If something is not written in them and a player wants to do figure out a way for it to happen if possible.
Megan – I think the best advice I’ve gotten is to relax and let the plot go where it goes instead of rigidly depending on an outline.
Mike G. – I have a great, very experienced group that introduced me to games like FATE, Apocalypse World, and other systems that drive story instead of muddying things up with rules. Their advice was always to concentrate on the story and the rules will flow from that.
Patrick – Don’t be a dick.
Phil – Don’t get too attached to your character, it’s going to go mad or die.

#RPGaDay 30: Describe the ideal game room if the budget were unlimited

RPG a Day 2016 image

Each year we celebrate Autocratik’s #RPGaDay, where we spend a month celebrating RPGs, discussing what we love and what we love about them. Here are the responses of the TRF crew. Be sure to tweet, blog, or post your own with the #RPGaDay!

For August 30, describe the ideal game room if the budget were unlimited?
Aser – I would like a large table lined with comfortable chairs. I would want access to a digital projector and adjustable lighting to help with mood.
John D. – A room with hi-fi surround sound with speakers and rumble sensors built into the chairs and table, motion-controlled lights and dimmers, smell-o-vision and monitors displaying all the charts from a GM screen. The room would be fully accessible for players with Braille pads, TDD and so on. An opaque electronic privacy shield would disable cell calls and texts inside while preventing outside noise. A robot butler for snacks and drinks would be nifty.
Jonn P.  – A room with plenty of standing room and shelf space around the game table.  The table would be slightly larger than two folding tables. In the center of the table would be a lazy susan large enough for a Chessex 34½” x 48” Battlemap that I could use for battlemap, game art or food.
Landan – It would take me a long time to describe it I think, but it would likely end up being as big as a house alone. I would also want billiard tables, bowling lanes, some pinball machines, shelves devoted for board games, shelves devoted to RPG books, etc.
Megan – A big room with plenty of tablespace and comfy chairs, with food and drink and good lighting. I always thought those projector setups for making a grid were awesome too.
Mike G. – Shelves of books, dedicated wifi, embedded laptop/tablets around a large gaming table with a wet/dry erase board in the center. Does anyone have $25k I can drop on this? Please?
Patrick – Dragonsreach from Skyrim, but with better heating. And you know, game tables.
Phil – Comfy chairs and table. Good acoustics. Donuts.

#RPGaDay 29: You can game anywhere on Earth, where would you choose?

RPG a Day 2016 image

Each year we celebrate Autocratik’s #RPGaDay, where we spend a month celebrating RPGs, discussing what we love and what we love about them. Here are the responses of the TRF crew. Be sure to tweet, blog, or post your own with the #RPGaDay!

For August 29, you can game anywhere on Earth, where would you choose?
Aser – I would game wherever Megan was: no really, we had to play apart so long that I couldn’t wait to literally share these moments together.
John D. – I have no idea; ideally a setting similar to the game at hand (a cloud, underwater, the desert, etc)
Jonn P. – I would like to say someplace like Mesa Verde, Chichen Itza, or some other ancient place, but, in reality, traveling cause me anxiety. I am perfectly happy gaming at one of the local game shops.
Landan – Guinness Brewery in Ireland.
Megan – I think somewhere appropriate to the game we were playing. So an old library for a 1920’s Call of Cthulhu game, etc. But I think anymore I would just pick anywhere with a group in person!
Mike G. – A national park with lots of space (indoor and outdoor) where you can get the mood of the game without being disturbed by others. Did it twice, it was great.
Patrick – I would give my big toe to play a game of Better Angels inside the Westboro Baptist Church whilst broadcasting it live over the loud speakers. And just watch with glee all the vitriol they could spew out. Well, either Better Angels or any of the White Wolf games when it was still World of Darkness.
Phil – Wherever my groups are.

#RPGaDay 28: Thing you’d be most surprised a friend had not seen or read?

RPG a Day 2016 image

Each year we celebrate Autocratik’s #RPGaDay, where we spend a month celebrating RPGs, discussing what we love and what we love about them. Here are the responses of the TRF crew. Be sure to tweet, blog, or post your own with the #RPGaDay!

For August 28, what is the thing you’d be most surprised a friend had not seen or read?
Aser – I would be surprised if anyone I knew had not seen Star Wars.
John D. – Read: Lovecraft or Conan, seen probably the Aliens, Predator or Terminator series.
Jonn P. – To this day, I am surprised by how many people I have met that DM without ever having read the Dungeon Masters Guide.
Megan – Lord of the Rings
Mike G. – Lord of the Rings. I would be very surprised.
Patrick – Labyrinth.
Phil – Firefly. Belgariad.