#RPGaDay2015 24: Favorite House Rule

Last year we celebrated Autocratik’s #RPGaDay, where we spend a month celebrating RPGs, discussing what we love and what we love about them. Here are the responses of the TRF crew. Be sure to tweet, blog, or post your own with the #RPGaDay!

For August 24, What is your favorite house rule?
Aser: If it’s cool enough, it happens.
Chuck: Stop the game by making the GM laugh uncontrollably, get an exp point.
John: Roll 4 dice for d20 Attributes and discard the lowest. Also the Final Girl method of drawing one card at a time to streamline death scenes.
Jonn: Depends on the system, but the most common rule is not tracking mundane equipment. Characters is assumed to have basic equipment that fits their character, roll a high-low roll for items that would be possible for them to have, and told what they would have to do to get their hands on it otherwise.
Landan: I am a fan of Megan’s Nat 20 always being a critical hit without having to roll to confirm. My in-person group tends to also always have Weapon Finesse as a free feat.
Matt: N/A. Can’t think of a house rule that wasn’t set up to fix something frustrating so we could get on with a game.
Megan: Most of my house rules come about because I don’t want to spend time looking up some specifics. But I’m always really happy to let something happen if it’s particularly clever or awesome.
Patrick: Roll a Nat 20 on a skill check get 100 xp and a permanent skill point to that skill.

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