Mysteries of the Ninth World 20: Grand Theft Numenera

A  metal bracelet of a snake eating it's tail

As the heist begins, the party finds that security might be better then expected.

GM: Megan
Players: Aser, Chuck, Landan, Michael, Shaunna.
System: Numenera

Music by Kevin MacLeod, “Decisions.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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A Rune Awakening 15: Attack of the Scarecowhorseman Thing

The scarecrow menaces two adventurers in the tower.

With a lead on the person behind the terror in both Sandpoint and Magnimar, the party heads to an ‘abandoned’ tower.

GM:Megan
Players: Aser, Jonn, Landan, Patrick
System: Pathfinder

Music by Kevin Macleod, “Five Armies.” (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

This episode was edited by Desmond A. Interested in having him edit your podcast? Contact him at Desmond@DesmondA.com

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A Rune Awakening 14: Evil Justice Man

Justice Ironbriar, and elf wearing red armor with sharp claw like fingers

Our adventurers find the hideout of the leader of the Skinsaw Cult in Magnimar, and discover it’s a lot easier then they thought to bring him to justice.

GM: Megan
Players: Aser, Jonn, Landan, Patrick
System: Pathfinder

Music by Kevin Macleod, “Five Armies.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

This episode was edited by Desmond A. Interested in having him edit your podcast? Contact him at Desmond@DesmondA.com

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A Rune Awakening 13: Out on the Town

A view of Magnimar, a small bay with huge ancient pillars towering above

The party heads to Magnimar to try to find who was behind the Skinsaw Man.

GM:Megan
Players: Aser, Jonn, Landan, Patrick
System: Pathfinder

Music by Kevin Macleod, “Five Armies.” (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

 

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A Rune Awakening 12: Mystery of the Missing Saddle Polish, Solved!

As the party delves deeper into the depths of Foxglove Manor, there are many more secrets to be revealed then they thought.

GM: Megan
Players: Aser, Jonn, Landan, Patrick
System: Pathfinder

Music by Kevin Macleod, “Five Armies.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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This episode was edited by Desmond A. Interested in having him edit your podcast? Contact him at Desmond@DesmondA.com

A Rune Awakening 11: Farm of the Living Dead

Foxglove manor from a distance, an eerie house on a hill

Quickly following the clues the true culprit of the crimes plaguing Sandpoint is leaving behind, the party finds themselves needing to rid the countryside of zombies.

GM:Megan
Players: Aser, Jonn, Landan, Patrick
System: Pathfinder

Music by Kevin Macleod, “Five Armies.” (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

This episode was edited by Desmond A. Interested in having him edit your podcast? Contact him at Desmond@DesmondA.com

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A Rune Awakening 10: Murder Most Foul

A hideous humanoid creature bends over a slain man in a barn, newly discovered by a screaming woman with a lantern. He is cutting a seven pointed star in the mans chest with a large razor

Flush with their victory over the goblins, the party settled into a comfortable rhythm in Sandpoint. But now one of their own is suspected of murder, and they need to find out who is hunting residents of their newly adopted hometown.

Featuring Aser, Jonn, Landan, Megan, and Patrick. Music by Kevin Macleod, “Five Armies.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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#RPGaDay 31: Best advice you were ever given for your game of choice

RPG a Day 2016 image

Each year we celebrate Autocratik’s #RPGaDay, where we spend a month celebrating RPGs, discussing what we love and what we love about them. Here are the responses of the TRF crew. Be sure to tweet, blog, or post your own with the #RPGaDay!

For August 31, what is the best advice you were ever given for your game of choice?
Aser – I was told a long time ago that if you’re a GM and the roll goes against plot direction, just lie…
John D. – ‘Don’t worry about the rules; it’s more important for everyone to have fun. You can retcon or fix the plot later if needed but try to just roll with what the players give you.’
Jonn P. – Making sure everyone is having fun isn’t the responsibility of the GM, it’s the responsibility of everyone at the table.
Landan – I forget who said it but I really liked hearing someone say “Don’t let the dice get in the way of the Story” and in that vein people need to remember the books are guidelines to play. If something is not written in them and a player wants to do figure out a way for it to happen if possible.
Megan – I think the best advice I’ve gotten is to relax and let the plot go where it goes instead of rigidly depending on an outline.
Mike G. – I have a great, very experienced group that introduced me to games like FATE, Apocalypse World, and other systems that drive story instead of muddying things up with rules. Their advice was always to concentrate on the story and the rules will flow from that.
Patrick – Don’t be a dick.
Phil – Don’t get too attached to your character, it’s going to go mad or die.

#RPGaDay 30: Describe the ideal game room if the budget were unlimited

RPG a Day 2016 image

Each year we celebrate Autocratik’s #RPGaDay, where we spend a month celebrating RPGs, discussing what we love and what we love about them. Here are the responses of the TRF crew. Be sure to tweet, blog, or post your own with the #RPGaDay!

For August 30, describe the ideal game room if the budget were unlimited?
Aser – I would like a large table lined with comfortable chairs. I would want access to a digital projector and adjustable lighting to help with mood.
John D. – A room with hi-fi surround sound with speakers and rumble sensors built into the chairs and table, motion-controlled lights and dimmers, smell-o-vision and monitors displaying all the charts from a GM screen. The room would be fully accessible for players with Braille pads, TDD and so on. An opaque electronic privacy shield would disable cell calls and texts inside while preventing outside noise. A robot butler for snacks and drinks would be nifty.
Jonn P.  – A room with plenty of standing room and shelf space around the game table.  The table would be slightly larger than two folding tables. In the center of the table would be a lazy susan large enough for a Chessex 34½” x 48” Battlemap that I could use for battlemap, game art or food.
Landan – It would take me a long time to describe it I think, but it would likely end up being as big as a house alone. I would also want billiard tables, bowling lanes, some pinball machines, shelves devoted for board games, shelves devoted to RPG books, etc.
Megan – A big room with plenty of tablespace and comfy chairs, with food and drink and good lighting. I always thought those projector setups for making a grid were awesome too.
Mike G. – Shelves of books, dedicated wifi, embedded laptop/tablets around a large gaming table with a wet/dry erase board in the center. Does anyone have $25k I can drop on this? Please?
Patrick – Dragonsreach from Skyrim, but with better heating. And you know, game tables.
Phil – Comfy chairs and table. Good acoustics. Donuts.

#RPGaDay 29: You can game anywhere on Earth, where would you choose?

RPG a Day 2016 image

Each year we celebrate Autocratik’s #RPGaDay, where we spend a month celebrating RPGs, discussing what we love and what we love about them. Here are the responses of the TRF crew. Be sure to tweet, blog, or post your own with the #RPGaDay!

For August 29, you can game anywhere on Earth, where would you choose?
Aser – I would game wherever Megan was: no really, we had to play apart so long that I couldn’t wait to literally share these moments together.
John D. – I have no idea; ideally a setting similar to the game at hand (a cloud, underwater, the desert, etc)
Jonn P. – I would like to say someplace like Mesa Verde, Chichen Itza, or some other ancient place, but, in reality, traveling cause me anxiety. I am perfectly happy gaming at one of the local game shops.
Landan – Guinness Brewery in Ireland.
Megan – I think somewhere appropriate to the game we were playing. So an old library for a 1920’s Call of Cthulhu game, etc. But I think anymore I would just pick anywhere with a group in person!
Mike G. – A national park with lots of space (indoor and outdoor) where you can get the mood of the game without being disturbed by others. Did it twice, it was great.
Patrick – I would give my big toe to play a game of Better Angels inside the Westboro Baptist Church whilst broadcasting it live over the loud speakers. And just watch with glee all the vitriol they could spew out. Well, either Better Angels or any of the White Wolf games when it was still World of Darkness.
Phil – Wherever my groups are.