TRF’s Twelve Days of Christmas: Day 9, Shoggoths

On the Ninth Day of Christmas
My GM gave to me,
Nine monstrous shoggoths,
Eight ghosts a-haunting,
Seven mi-go’s buzzing,
Six vampires drinking,
Five meepin’ ghouls!
Four terror birds,
Three planetvores,
Two orks choppin’,
And dread Cthulhu dreaming ‘neath the sea.

A large creature towers over a tiny adventurer in a cave, with green bulbous eyes staring down at them

 

I don’t know why I love shoggoths so much, but they’re one of my favorite things to come out of the Cthulhu mythos. It’s an amoebic-like, more terrifying version of a gelatinous cube. While it hasn’t always proven true in our games, a shoggoth can be an unstoppable force, mindlessly pursuing your party wanting only to devour them in it’s many mouths. It’s not something you can reason with, you can only fight or flee.

Shoggoths have shown up in Final Girl and Numenera. Expect them to continue to appear, especially in anything I put together.

TRF’s Twelve Days of Christmas

Megan loves RPGs, cephalopods, robots, dice, and Kickstarter campaigns related to the above. She is a co-founder of The Redacted Files and runs our Numenera, Pathfinder, and Horror on the Orient Express campaigns, as well as the Trail of Cthulhu one-shots.

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