#RPGaDay 22: Supposedly random game events that keep recurring

RPG a Day 2016 image

Each year we celebrate Autocratik’s #RPGaDay, where we spend a month celebrating RPGs, discussing what we love and what we love about them. Here are the responses of the TRF crew. Be sure to tweet, blog, or post your own with the #RPGaDay!

For August 22, what is a supposedly random game events that keep recurring?
Aser – Their is a player in our Pathfinder group, can’t spoil it by telling you which one, whose characters are all killed by indirect magic effects and consequences of spells that in and of themselves cause no damage. It’s almost like Megan looks for these and saves them for use against this one person.
John D. – Strings of very high or very low player rolls. There was one game where several of us rolled the same scores multiple times.
Jonn P. – Oddly-socialist bad guys who offer free on-site child care—evil lairs randomly built directly beneath schools and national monuments—unnecessarily flammable glyphs for holding Great Old Ones at bay.
Megan – I tend to put Deep Ones or their equivalent in any game I put together. I guess that’s not very random though.
Mike G. – We try to help, but it usually ends in anarchy.
Patrick – My character dying. A lot. Often involving rocks and water at the same time.
Phil – Go team grenade!

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