A Rune Awakening 14: Evil Justice Man

Justice Ironbriar, and elf wearing red armor with sharp claw like fingers

Our adventurers find the hideout of the leader of the Skinsaw Cult in Magnimar, and discover it’s a lot easier then they thought to bring him to justice.

GM: Megan
Players: Aser, Jonn, Landan, Patrick
System: Pathfinder

Music by Kevin Macleod, “Five Armies.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

This episode was edited by Desmond A. Interested in having him edit your podcast? Contact him at Desmond@DesmondA.com

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November Release Schedule

panoramic view of magnimar. It's a city on the coast with tall columns going out into the water
What are we playing this month?

November 6, 2016 – A Rune Awakening 14: Evil Justice Man
As they delve into who funded the Skinsaw Man, the party finds that Justice is closer then they thought.

November 13, 2016 – A Rune Awakening 15: Attack of the Scarecowhorseman Thing
With a lead on the person behind the terror in both Sandpoint and Magnimar, the party heads to an ‘abandoned’ tower.

November 20, 2016Chronicles of Chronicles 1: Chronicle of Failure
A team of misfits is gathered to try to stop a supernatural attack on the city of Seattle as we try out Chronicles of Darkness for the first time.

November 24, 2016Fiasco: Die Hard Comes Earlier Every Year
Two international terrorists bring their family to a remote cabin to celebrate Thanksgiving. Things get…explosive quickly.

November 27, 2016Chronicles of Chronicles 2: Chronicle of Consequences
Reeling from their failure to complete their task, the team heads to a remote diner to find some answers.

What’s Cool on Kickstarter

There’s many interesting items to be found on Kickstarter, but these are the coolest ones this week.

No Thank You, Evil! The Adventures Continue
I still haven’t had the chance to play No Thank You, Evil! but I saw kids running games while at GenCon, which was incredibly cool. We interviewed Shanna Germain about No Thank You, Evil! last year, and if you have kids that you want to bring into RPGs, I think this game is ideal. Now MCG is kickstarting expansions for the core game, including story ideas and more monsters.

“This Kickstarter offers two new expansions to No Thank You, Evil!

STORY, PLEASE! An Adventure-Building Deck For No Thank You, Evil! Story, Please! is a 100-card deck stuffed full of evocative art and creative ideas, letting you quickly build hundreds of unique adventures for No Thank You, Evil! It’s easy: just combine an engaging STORY card with one or more cool PLACE and PERSON cards to outline your quest. Then give your adventure a surprising TWIST, and some cool STUFF. Map and handout cards complete the adventure. The deck is the same size as the cards in the original game, allowing you to use it with the Creature and Cypher Cards from that game.

UH-OH, MONSTERS! An Adventure Expansion for No Thank You, Evil! Uh-Oh, Monsters! is an adventure expansion that includes everything you need to run new adventures for No Thank You, Evil! Claws and Paws: The Monsters You’ll Meet! This creature book is chock-full of monsters, humans, aliens, robots and tons of other walking, talking, fighting, biting creatures you’ll encounter in Storia. Learn more about the Monster Museum, discover quirks, and learn how to make your own monsters. Lairs and Scares: Let’s Go on Wild Adventures! This adventure book offers three brand-new adventures for No Thank You, Evil!, all with fun monster themes. Creature Cards: 30 new creature cards (that match the format of the cards in the original game) for quick-and-easy reference. Creature Standups: 15 creature standups, letting you bring creatures to life right at the table!”
Continue reading What’s Cool on Kickstarter

Call of Cthulhu: Cauchemar

John Henry Fuseli's painting, The Nightmare. A hag sits on the chest of a sleeping woman.

Waking up in a cemetery with no recollection of how he got there, a veteran of the Great War must confront his own nightmares to save a friend.

This scenario was written by Tyler Hudak and can be purchased from Golden Goblin Press in the Legends of New Orleans book.

Happy Halloween from everyone at The Redacted Files!

GM: Megan
Players: Aser
System: Call of Cthulhu 7e

Music by Kevin MacLeod, “Alchemist’s Tower”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Scary on the Choo-Choo 12: For Whom the Bell Tolls


An automaton stands on either side of a golden clock fave in a tower

The party gets ever closer to finding another piece of the simulacrum while valiantly failing to stay out of a new love triangle.

GM: Megan
Players: Aser, Eli, Phil, and Zack
System: Call of Cthulhu 7e

Music by Kevin MacLeod, “Alchemist’s Tower”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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A Rune Awakening 13: Out on the Town

A view of Magnimar, a small bay with huge ancient pillars towering above

The party heads to Magnimar to try to find who was behind the Skinsaw Man.

GM:Megan
Players: Aser, Jonn, Landan, Patrick
System: Pathfinder

Music by Kevin Macleod, “Five Armies.” (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

 

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Scary on the Choo-Choo 11: The Hater’s Heart

Shantaks fly over spires and peaks

Professor Corwin and Dr. Gleiss wait to rid themselves of their fears in the Gulf of Nodens, but maybe it would have been better if the more action oriented members of the party had waited around.

GM: Megan
Players: Aser, Eli, Phil, and Zack
System: Call of Cthulhu 7e

Music by Kevin MacLeod, “Alchemist’s Tower”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Direct Download!
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A Rune Awakening 12: Mystery of the Missing Saddle Polish, Solved!

As the party delves deeper into the depths of Foxglove Manor, there are many more secrets to be revealed then they thought.

GM: Megan
Players: Aser, Jonn, Landan, Patrick
System: Pathfinder

Music by Kevin Macleod, “Five Armies.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Direct Download!

This episode was edited by Desmond A. Interested in having him edit your podcast? Contact him at Desmond@DesmondA.com
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Delta Green: A Shimmering Light

 

A hotel surrounded by Pine TreesA team is hastily assembled to clean out a Green Box in Phoenix and transport the artifact they find. On the way, they end up somewhere very different then they expected.

GM: Aser
Players: John, Matt, Megan, and Mike
System: Delta Green

We made it to 100 episodes! Thank you so much for your support ^(;,;)^ <3

Music by Kevin MacLeod, “Day of Chaos”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

 

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October Release Schedule

Top of a crate with a triangle carved into it

What are we playing this month?

October 2, 2016 – Delta Green: A Shimmering Light
A team is hastily assembled to clean out a Green Box in Phoenix and transport the artifact they find. On the way, they end up somewhere very different then they expected.

October 9, 2016 A Rune Awakening 12: The Mystery of the Missing Saddle Polish, SOLVED
All of the questions in the campaign are answered as Sir Tolan finally is reunited with his saddle polish.

October 16, 2016Scary on the Choo-Choo 11: The Hater’s Heart
Professor Corwin and Dr. Gleiss wait to rid themselves of their fears in the Gulf of Nodens, but maybe it would have been better if the more….action oriented members of the party had waited around.

October 23, 2016A Rune Awakening 13: Out on the Town
The party heads to Magnimar to try to find who was behind the Skinsaw Man.

October 30, 2016Scary on the Choo-Choo 12: For Whom the Bell Tolls
The party gets ever closer to finding another piece of the simulacrum while valiantly failing to stay out of a new love triangle.