Dark Heresy, What Could Possibly Go Wrong? 11: Can’t Stop the Beatdown

Chaos is no match for a warband inspired to greatness by the Emperor’s Light, and equipped with more heavy weaponry than they know what to do with.

GM: Megan
Players: Aser, Jack, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e

Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, Jonn, LordTentacle, Nyssa, Patrick, Stuart, Terryann, and Tom.

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License

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Dark Heresy, What Could Possibly Go Wrong? 10: Dank Heresy

The warband’s investigation takes them into the dark underbelly of the hive’s drug trade, which they are totally capable of dealing with.


GM: Megan
Players: Aser, Jack, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e


Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, Jonn, LordTentacle, Nyssa, Patrick, Stuart, Terryann, and Tom.


Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License

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Dark Heresy, What Could Possibly Go Wrong? 9: Get Wrack’t

A new warband is brought together to perform a mission within a mission, if they don’t kill each other first.


GM: Megan
Players: Aser, Jack, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e


Special thanks to our Agent+ patrons: Ben, Bernie, Chris, Denise, Eric, Fandible, Jonn, LordTentacle, Nyssa, Patrick, Stuart, Terryann, and Tom.


Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

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Dark Heresy, What Could Possibly Go Wrong? 8: Revelations

At the end of our first season of Dark Heresy, the warband finds that sometimes there are forces you just can’t defeat.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

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Dark Heresy, What Could Possibly Go Wrong? 7: The Warp

As they head home in triumph, the warband finds that sometimes chaos finds you.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

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Dark Heresy, What Could Possible Go Wrong? 6: Slaanesh-y Business

As the warband confronts a much more powerful threat then anticipated, they come into possession of new weapons that might come in handy.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

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Dark Heresy, What Could Possible Go Wrong? 5: Getting in is Easy

The warband arrives on Lukius and tries to infiltrate a potential source of heresy.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

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Wrath and Glory: Blessing Unheralded

A warband arrives on a shrine world to recover a colleague from a local asylum when they stumble on yet another plot by worshipers of Chaos.

GM: Megan
Players: Aser, Jack, and Mike D.
System: Warhammer 40k: Wrath and Glory

Episode edited by Joshua Wright

Music by Kevin MacLeod, “Killers.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 Licensehttp://creativecommons.org/licenses/by/3.0/
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What Could Possibly Go Wrong? 4: Dakka Dakka Dakka

As the warband readies to leave Kulth, they encounter a large, green problem.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Interested in Loremasters? You can find them here!
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

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Dark Heresy, What Could Possibly Go Wrong? 3: Research Facility Lambda

The warband heads to Research Facility Lambda in an attempt to get the information they need to free their source.

GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

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