Cypher System: Infinity Shift

 

Revisiting a theme from TRF’s very first episode, we take you to a lightly manned USAF base where nothing exciting ever happens. Then some switches are flipped and all hell breaks loose, or is it more than just one?

GM: Aser
Players: Dustin, Jack, Megan, Mike, and Millie.
System: Cypher System

Episode edited by Joshua Wright

 Music by Kevin MacLeod, “Private Reflections.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/ 

For more information visit us at The Redacted Files. What to help us out? Check out our Patreon


Delta Green: Shimmering Sea

There’s something not quite right on the US Navy’s newest stealth destroyer. Whatever it is, a scratch group of Delta Green agents have to stop it before it causes world War 3.

GM: Aser
Players: Jonn, Megan, Mike, Nyssa, Patrick, and Rob.
System: Delta Green

Music by Kevin MacLeod, “Day of Chaos”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Forthright Open Roleplay: Home of Lost Hope pt 2

We try the new game system Forthright in a special episode GM-ed by the game designer, Bryan Shipp. The investigators travel further into the house in order to discover a way out. Unfortunately, things only get stranger and deadlier as they proceed.

This game module, Home of Lost Hope, is available now on DriveThruRPG! The game system is also available, and we highly recommend checking it out!

GM: Bryan
Players: Aser, Jonn, Megan, Mike D.
System: Forthright Open Roleplay

We’ve launched a new podcast! The Amber Clave is our new show that will release biweekly and be 100% Numenera! Join Megan, Aser, Landan, and Shaunna as we venture back into the Ninth World.

Intro & Outro Music:
Port_City_Music_-_29_-_Night_Terrors from ‘Silber Sounds of Halloween’
Freemusicarchive.org

Forthright Open Roleplay: Home of Lost Hope pt 1

We try the new game system Forthright in a special episode GM-ed by the game designer, Bryan Shipp. When a team of investigators discovers that the person they’ve been sent to rescue was last seen entering a home from which no one returns they make the logical choice and break in to rescue him.

This game module, Home of Lost Hope will be released this week on DriveThruRPG! The game system is already available, and we highly recommend checking it out!

GM: Bryan
Players: Aser, Jonn, Megan, Mike D.
System: Forthright Open Roleplay

We’ve launched a new podcast! The Amber Clave is our new show that will release biweekly and be 100% Numenera! Join Megan, Aser, Landan, and Shaunna as we venture back into the Ninth World.

Intro & Outro Music:
Port_City_Music_-_29_-_Night_Terrors from ‘Silber Sounds of Halloween’
Freemusicarchive.org

What Could Possibly Go Wrong? 4: Dakka Dakka Dakka

As the warband readies to leave Kulth, they encounter a large, green problem.
GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e
Interested in Loremasters? You can find them here!
Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Dark Heresy, What Could Possibly Go Wrong? 3: Research Facility Lambda

The warband heads to Research Facility Lambda in an attempt to get the information they need to free their source.

GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

What Could Possibly Go Wrong? 2: The Orange Daisy

Arriving on Kulth to make contact with an Imperial Spy, things start going wrong very quickly.

GM: Megan
Players: Aser, Bran, and Mike D.
System: Warhammer 40k: Dark Heresy 2e

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Ave Maria licensed under Creative Commons by attribution 3.0. Performed by John Michel (https://t.co/lvEEAPBGJT)

What Could Possibly Go Wrong? 1: Mission Impossible

Inquisitor Mariel Valance recruits a new warband, tasked with investigating how the secessionists were able to capture a Chaos Space Marine.

This campaign continues some of the story found in our Only War campaign, We Got This.

GM: Megan
Players: Aser, Bran, and Mike D.
System: Warhammer 40k: Dark Heresy 2e

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Delta Green: Observer Effect pt 2

In our Groundhog’s Day special, the team of agents repeats the same nerve-wracking day, trying to find a way to stop a nightmarish incursion.

GM: Aser Tolentino
Players: Ben, Jack, Megan, Mike D., Rob
System: Delta Green

Music by Kevin MacLeod, “Day of Chaos”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Delta Green: Observer Effect pt 1

A group of agents is brought together to investigate a series of strange occurrences at a privately funded research site. The more they learn, the less it all makes sense and they’re racing a clock they don’t know is there.

GM: Aser Tolentino
Players: Ben, Jack, Megan, Mike D., Rob
System: Delta Green

Music by Kevin MacLeod, “Day of Chaos”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/