Dark Heresy, What Could Possibly Go Wrong? 3: Research Facility Lambda

The warband heads to Research Facility Lambda in an attempt to get the information they need to free their source.

GM: Megan
Players: Aser, Jonn, and Mike D.
System: Warhammer 40k: Dark Heresy 2e

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

What Could Possibly Go Wrong? 2: The Orange Daisy

Arriving on Kulth to make contact with an Imperial Spy, things start going wrong very quickly.

GM: Megan
Players: Aser, Bran, and Mike D.
System: Warhammer 40k: Dark Heresy 2e

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/
Ave Maria licensed under Creative Commons by attribution 3.0. Performed by John Michel (https://t.co/lvEEAPBGJT)

What Could Possibly Go Wrong? 1: Mission Impossible

Inquisitor Mariel Valance recruits a new warband, tasked with investigating how the secessionists were able to capture a Chaos Space Marine.

This campaign continues some of the story found in our Only War campaign, We Got This.

GM: Megan
Players: Aser, Bran, and Mike D.
System: Warhammer 40k: Dark Heresy 2e

Music by Kevin MacLeod, “Urban Gauntlet.” (incompetech.com) Licensed under Creative Commons: By Attribution 3.0 License http://creativecommons.org/licenses/by/3.0/

Delta Green: Observer Effect pt 2

In our Groundhog’s Day special, the team of agents repeats the same nerve-wracking day, trying to find a way to stop a nightmarish incursion.

GM: Aser Tolentino
Players: Ben, Jack, Megan, Mike D., Rob
System: Delta Green

Music by Kevin MacLeod, “Day of Chaos”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Delta Green: Observer Effect pt 1

A group of agents is brought together to investigate a series of strange occurrences at a privately funded research site. The more they learn, the less it all makes sense and they’re racing a clock they don’t know is there.

GM: Aser Tolentino
Players: Ben, Jack, Megan, Mike D., Rob
System: Delta Green

Music by Kevin MacLeod, “Day of Chaos”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Only War, We Got This 12: Don’t Tase Me Bro

The squad has the enemy outnumbered. Unfortunately, that doesn’t seem to concern the enemy, a Chaos Tech Marine, all that much.

GM: Megan
Players: Aser, John, Mike D., and Zack.
System: Warhammer 40k: Only War

Music by Kevin MacLeod, “Killers” and “Fife and Drum.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Only War, We Got This! 11: The 1054th Vostroyan Void Shrikes

The squad receives desperately needed reinforcements. Unfortunately, so does the enemy, and theirs are bigger.

GM: Megan
Players: Aser, John, Mike D., and Zack.
System: Warhammer 40k: Only War

Music by Kevin MacLeod, “Killers” and “Fife and Drum.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

Only War, We Got This 10: Daemon Engines

The squad just needs to make it past a few more war machines to reach their objective. Unfortunately, these things have a little more flesh and blood than your average walker, and seem to be somewhat angrier too.

GM: Megan
Players: Aser, John, Mike D., and Zack.
System: Warhammer 40k: Only War

Music by Kevin MacLeod, “Killers” and “Fife and Drum.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

 

Only War, We Got This 9: It’s a Trap!

The squad reaches the heart of the space fortress and need only cross a corridor to reach their objective. What could possibly go wrong?

GM: Megan
Players: Aser, John, Mike D., and Zack.
System: Warhammer 40k: Only War

Music by Kevin MacLeod, “Killers” and “Fife and Drum.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Apocalypse World 3: Introspection

Our heroes (?) return home but discover that they are not yet safe. They must (try to) work together to save their friend(?).

GM: Matt
Players: Aser, Megan, Mike D, Mike G
System: Apocalypse World

Music by Kevin MacLeod, “In a Heartbeat”(incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/