Only War, We Got This 1: What Could Possibly Go Wrong

Ramillies Star Fort surrounded by other star forts with a yellow sun in the background

The 12th Elysian Drop Troops confidently approach the Star Fort Lycurgos on a heroic mission to retake it from secessionists and heretics.

GM: Megan
Players: Aser, John, Mike D., and Zack.
System: Warhammer 40k: Only War

Music by Kevin MacLeod, “Killers” and “Fife and Drum.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Chronicle of Chronicles 4: Chronicle of Betrayal

A street in Paris in the 1910's

Having risked all and killed a lot of people to reach a point where they can undo the damage done by their nemesis, the team struggles to figure out exactly how that’s actually supposed to work.

GM: Mike
Players: Aser, John, Matt, and Megan.
System: World of Darkness

Music by Kevin MacLeod, “Oppressive Gloom.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Chronicle of Chronicles 3: Chronicle of Collateral Damage

A picture of the glass ceiling at Charles de Gaulle Airport

The team try to make the best of their second do over by going straight for the jugular…literally.

GM: Mike
Players: Aser, John, Matt, and Megan.
System: World of Darkness

Music by Kevin MacLeod, “Oppressive Gloom.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

 

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Interview: Ether Wars

Ether Wars promo image. Shows the game with a nebula in the background

We got the chance to talk to Burning Games and Ether Dev about their new Kickstarter for Ether Wars. This game didn’t fund last time, but have made some changes to make it more appealing to players! We talked to them about the original game, and are really excited to see them to re-launch with Burning Games!

1) Give us the ‘elevator pitch’ for Ether Wars. What sort of games is it similar too, and what’s the setting like?

It’s a sci-fi game of area control and worker placement with a twist: all your troops are represented by dice. You must place, move and roll the dice to defeat your opponents and obtain 5 pieces of Ether, the mythical power source. It has stunning art and nuanced and addictive gameplay.

2) It’s really great to see Burning Games and Ether Dev working together, how did this come about?

A couple of years ago we were demoing FAITH in a big even in our hometown. The developers of Ether Wars happened to be doing the same, and we had a chance to exchange plays and ideas. Some months later, when their game failed to meet the goal on Kickstarter, we decided to try to bring it back at the right time, which is now!

3) You’re halfway funded with 24 days left, how does that feel? What kind of feedback have you received?

A Kickstarter campaign is one of the most exhilarating things you can do, this side of bungee jumping. Backers are very enthusiastic and always eager to help, and their feedback has been very positive. We have polished the game following their advice and it really shows. Now we have to keep spreading the word and make sure as many people as possible hear about the game to complete the campaign in style.

4) What changes have you made that you think will help Ether Wars fund?

The main change is that now the English and Spanish editions are completely independent. Before, each card had info on both languages, which was a huge turnoff for many players. Apart from that, we have tweaked the graphic design and overall style of the game, and have implemented our logistical knowledge (gathered with FAITH) to lower the costs and the Kickstarter goal.

5) Do Ether Wars and Faith: the Sci-Fi RPG share the same artists/art director? We see a similar aesthetic.

Many people ask us that, but funnily enough there is no connection at all between the games. They were born apart and brought together by serendipity well after the main art was created for both. I think we may share similar sources of inspiration, though. Don’t we all?

6) Are there any plans for future expansions for the board game? Any possible tie-in with FAITH?

If Ether Wars is successfully funded we will definitely keep creating content for it. The final word is the developers’, though, and we will heed their vision for the future of the game. As for FAITH tie-ins, it’s unlikely at this point. We will create boardgames based on that Universe, but they will be tailor-made to ensure that they fit in the lore of the game.

7) If this venture is successful, do you plan on future partnerships with local or international game designers as publishers?

Yes, this is something we really want to do, find games that suit our brand and give them a fair chance in the market.

8) Where can we see or play a demo of the game?

Undead Viking did a very nice overview of the main mechanics of the game and thinks its the perfect entry point for everyone.

9) What is your personal favorite mechanic or aspect of the game?

Battles are super fun and very physical. Opponents throw their dice (oftentimes a handful of them) and count the dots. Some of the dots are blank to begin with but can be powered up, event cards can be used at any time, the faction’s special abilities may be triggered… there are several mechanics that add tension to a fight, and it’s definitely our favorite part of the game.

10) What are your reward levels?

We have kept things simple: you can select the English edition or Spanish edition of the game. And of course there’s a bulk-order option!

11) Any thing else we should know about Ether Wars?

It’s a fantastic game that will hook all your gaming group in seconds. Also, it’s a passion project by two incredibly committed gamers and we think their efforts deserve to be brought to reality.

12) Could you tell us about a stretch goal you’re particularly excited about?

We have announced the first few, and the most interesting of them are the Ether Gems, a Kickstarter exclusive goal. Ether is such an important asset that it deserves to be special on the table!

13) Where can we find you on Twitter or Facebook, or anywhere else on the web?

We welcome everyone to our social media- Twitter and Facebook.

You can find Ether Wars on Kickstarter and add it to your own collection!

December Release Schedule

a square star fort, with a planet in the background. There's golden light pouring out of it.

What are we playing this month?

December 4, 2016Chronicles of Chronicles 3: Chronicle of Collateral Damage
The team try to make the best of their second do over by going straight for the jugular…literally.

December 11, 2016Chronicles of Chronicles 4: Chronicle of Betrayal
Having risked all and killed a lot of people to reach a point where they can undo the damage done by their nemesis, the team struggles to figure out exactly how that’s actually supposed to work.

December 18, 2016We Got This 1: We Got This
The 12th Elysian Drop Troops confidently approach the Star Fort Lycurgos on a heroic mission to retake it from secessionists and heretics.

December 25, 2016Christmas Special
We haven’t recorded this yet, but I expect it to be touching and thrilling, with a touch of silliness and a dash of explosives.

Chronicle of Chronicles 2: Chronicle of Consequences

Wall of monitors in a dark room

Reeling from their failure to complete their task, the team heads to a remote diner to find some answers.

GM: Mike
Players: Aser, John, Matt, and Megan.
System: World of Darkness

Music by Kevin MacLeod, “Oppressive Gloom.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Fiasco: Die Hard Comes Earlier Every Year

Vegan Turducken on a bed of lettuce

As we near the close of 2016, a year of many bad things, it is important to remember all we still have to be grateful for, that’s worth fighting for. The people behind the Redacted Files are thankful to you, our listeners, and all those people who make it possible to do what we love. Thank you from the bottom of our squamous hearts, and please accept this token of our appreciation.

Two international terrorists bring their families to a remote cabin to celebrate Thanksgiving. Things get…explosive quickly.

Players: Aser, Jonn, Megan, and Patrick
System: Fiasco

Music by Kevin Macleod, “Wish Background.” (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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Interview with Jonathan Tweet about Clades, the Evolutionary Card Game

We sit down with Jonathan Tweet to talk about Clades, an educational card game to teach children (and adults!) a little bit more about evolution. We’re also joined by Jeromy French.

You can find Clades on Kickstarter until December 6, 2016. You can find more information about the game and Grandmother Fish at the Grandmother Fish website. You can also follow Jonathan on Twitter!

Outro Music:
Port_City_Music_-_29_-_Night_Terrors from ‘Silber Sounds of Halloween’
Freemusicarchive.org
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Chronicle of Chronicles 1: Chronicle of Failure

A road leads to a city where the sun, or maybe an explosion, dominates the skyline

In attempt to convince Megan and Aser to hate World of Darkness Mike sat down to run a mini-campaign to let us see what the fuss was about.

A dark evil has been brewing (heeheehee) in the city of Seattle. Now a team of extraordinary people with very special talents has been gather to stop the unthinkable. Or at least mildly inconvenience it. Maybe.

GM: Mike
Players: Aser, John, Matt, and Megan.
System: World of Darkness

Music by Kevin MacLeod, “Oppressive Gloom.” (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

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A Rune Awakening 15: Attack of the Scarecowhorseman Thing

The scarecrow menaces two adventurers in the tower.

With a lead on the person behind the terror in both Sandpoint and Magnimar, the party heads to an ‘abandoned’ tower.

GM:Megan
Players: Aser, Jonn, Landan, Patrick
System: Pathfinder

Music by Kevin Macleod, “Five Armies.” (incompetech.com). Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/

This episode was edited by Desmond A. Interested in having him edit your podcast? Contact him at Desmond@DesmondA.com

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